242 Part III: Executing Your Software Project Plan (Fedora web server)
242 Part III: Executing Your Software Project Plan Team member 1: Yes, but . . . Project manager: Let s talk about the but on Friday. I want you to get out there and start working on that module. Notice the large number of questions the project manager is asking. These are all questions that the project manager already knows the answer to but is asking in order to get the team member to acknowledge that there is a problem. After the team member agrees that the problem exists, the natural outcome seems to be the PIP or, more specifically, the threat of it. As long as the team member does not want the negative consequence, the coercion works. Rewarding the project team You can still be a tough boss (as described in the previous section) and do kind things, as well. Being the one who gets to reward people can be very rewarding for you, too. Rewards are a wonderful motivator, if properly applied, and can give you results like no other form of inspiration. Not only do rewards make the team members happy, but they feel good to give. When you begin planning for the project, include a few lines in the budget for rewards. These do not have to be expensive (forget about that new car!) because you ll be surprised at how hard some will work for very little. If you don t believe us on this, just think back to the last time you went to a county fair or carnival. Some people will spend hundreds of dollars playing impossible games to win a prize they could easily purchase at the dollar store. They value the prize, not because of the worth associated with it, but because of the task they had to do to get it. Then there are those people who respond to public recognition. They just want to know that others recognize their efforts and accomplishments. One of the best rewards anyone can get is praise. It costs nothing but can generate immense loyalty and commitment but you have to mean it. No one likes a fake who offers fake kudos. Using this train of thought, you can create relatively inexpensive prizes that employees want and will compete to get. For example, you can offer tee shirts, hats, or other clothing items with the company logo (or team logo) to employees who finish their tasks ahead of schedule. You can also offer pizza parties at lunch for teams who have zero defects, dinner gift certificates, or other thoughtful rewards for a job well done. If you do not have any money set aside for rewards, offer intangibles the ability to take a day off if some arbitrary criteria are met. Give the gift of leaving early or coming in late, parking in a special spot in the lot, or using the new monitor to the workers who keep the project on (or ahead of) schedule.
Go visit our java server pages services for a reliable, lowcost webhost to satisfy all your needs.